Because there are various types of clothing available which increase your charisma amount, it’s best to take that into consideration before increasing the attribute a good set of clothing, hat, and glasses will increase charisma by 4. It is also the factor that allows for more peaceful, conversational approaches to situations that could potentially lead to conflict. Purely for an average HP amount, 3 is a reasonable starting stat, and it’s unlikely any more is necessary for your playthrough.Ĭharisma, since it essentially allows superior buying and selling prices, is definitely useful. Add that to the fact that there aren’t many helpful perks available in endurance, and you’ll realize it’s best to stick to a relatively small figure. You would imagine having tons of health would be a boon in survi val difficulty, but realistically, an average or high amount would probably not be much more helpful than a smaller health total. Companions will head home if not healed with a stimpack to recover.Carrying capacity is significantly reduced. There are no saves, auto-saves, or quick-saves available.Limbs are not cured automatically they require a stimpack or a bed.Beneficial drugs (stimpacks, rad X, radaway) can be dehydrating, induce hunger, and leave you vulnerable to sicknesses.One such complication requires more sleep another is an infection that causes periodic damage. Diseases can be contracted that have different effects.Eventually, you suffer periodic damage which will cause death. The need to drink, eat, and sleep regularly, lest stats be diminished and fatigue set in.Fatigue from associated health concerns reduces AP, meaning less sprinting time and VATS.Much slower healing from stimpacks, food, and water.More damage from opponents death occurs after a few hits.What’s Different in Fallout 4‘s Survival Mode:
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